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Power-ups

Special Items are now listed. Special items have unique capabilities and are more powerfull than regular items. They have a long cooldown however so plan accordingly! Special Items also have a set number of "Charges" per use. The charges are consumed as the effects of the item are applied during the game.

Adrenaline & Despiration: These items are automatically applied to the leader and the loser of the game respectively every 6 seconds. They are about as strong as 2 Turbos.

Bid: Work your way towards the end with this thrifty power-up. Reduces your own time by 30 to 60 seconds and only costs $0.01. This item also has the quickest cool-down at 3 seconds.
Turbo: Pull ahead of your opponents with this potent power-up. Reduces your own time by 2 to 5 minutes and costs $0.05. This item carries a 12 second cool-down.
NITROUS: Power your way to the finish line with this amazing item! At $0.25 it will reduce your own time by 11 to 20 minutes. Time your shots carefully though as this item has a 48 second cool-down.
BAFFOL: The most devastating item in the game! Increase your opponents’ times by a shocking 24 to 43 minutes! Use this item wisely though—with a 48 second cool-down and a $1.00 cost it is also the most expensive item in the game.
Bomb: Judiciously attack all your opponents by adding 10 to 80 seconds to their times. Only costs $0.02 and has a 3 second cool-down.
Nuke: Crush your opponents with this nasty item. Increases your opponents’ times by 1 to 5 minutes. Costs $0.09 with a 10 second cool-down.
Snipe: Fed up with the person at the top of the leaderboard? Use this item to increase their time by 5 to 6 minutes. Make sure you’re not the leader though, because you’ll end up sniping yourself! Costs $0.05. The cool-down starts at 3 seconds and increases slightly with every use.
HEADSHOT: Want to obliterate the person in first place? You can easily do that with this item by adding 22 to 28 minutes to their time. Be careful though, if you use this while you’re in the lead you might just bring a world of hurt to yourself! Costs $0.25. The cool-down starts at 12 seconds and increases slightly with every use.
Immunity: Protect yourself from everyones' attacks! “Immunity” will absorb 7.4 to 16 minutes of damage from Bombs, Nukes, Baffols, Snipes and Headshots. Costs $0.12 with a 12 second cool-down.
Yankee Swap (Special Item): Randomly switch places with another player. 3 minute cooldown, 1 Charge (Single Use).
Steal Sheild (Special Item): Steals 20% of everyone shield and gives it to you! 3 minute cooldown, 1 Charge (Single Use).
Leprosy (Special Item): The player directly infront of you and directly behind you on the leaderboard sustain MASSIVE damage! 3 minute cooldown, 1 Charge (Single Use).
Lasso (Special Item): Switch time and shield values with the person directly infront of you on the leaderboard. 3 minute cooldown, 1 Charge (Single Use).
Rubber Helmet (Special Item): Reflects 5 Snipe and HEADSHOTs back to the person who delt them! 3 minute cooldown, 5 Charges.
Firewalker (Special Item): 10 bombs, nukes, or BAFFOLS delt will have the opposite effect on you! 3 minute cooldown. 10 Charges.
Invincible (Special Item): Immunity to 10 damaging attacks! 3 minute cooldown. (10 Charges).
Habanero (Special Item): Doubles the potency of 5 of your bid, Turbo, NITROUS and Adrenaline! 3 minute cooldown.
Toxic Mushrooms (Special Item): Every time you bid, turbo or NITROUS, you also bomb, Nuke and BAFFOL respectivley at no extra cost! 3 minute cooldown, 10 Charges.

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